Videogaming and Esports Studies Undergraduate Minor
Program Requirements
- Minimum of 15 credit hours comprised of 1 required core course and 4 electives; courses may be taken in any order.
| Code | Title | Credit Hours |
|---|---|---|
| Required | 15 | |
| Critical Approaches to Videogaming and Esports Studies | ||
Select 12 credits of Electives from the list below: | ||
| Introduction to Videogame and Esports Studies | ||
| Research Methodologies for Videogaming and Esports Studies | ||
| Videogaming and Esports Studies Capstone | ||
| Introduction to Digital Modeling | ||
| Introduction to 3D Animation | ||
| Playing Games and the Ancient World | ||
| Leisure and American Lifestyles | ||
| Inclusive Recreation | ||
| Special Event Management | ||
| Storylab: Multimodal Narrative | ||
| Videogames and Literature | ||
| Games and Information: Play, Design, and Collection | ||
| Designing Games For Information Activities and Systems | ||
| Games, Gamification, and Game Design | ||
| Video Sports Production | ||
| Topics in Electronic Media | ||
| Making Music with Computers | ||
| Music Production I | ||
| Video Game Music Composition and Production | ||
| Religion and Popular Culture | ||
| Video Games and the Problem of Evil | ||
| Fandom and Religion: Rituals, Texts, Communities | ||
| Religion and Popular Culture: Selected Topics | ||
| Videogaming and Death | ||